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Starbound highest dmg 3
Starbound highest dmg 3













starbound highest dmg 3

If there aren't any marked team members, he will use a move that has a very high chance to miss and hit for a moderate amount of damage. Because of this, he has another enemy that stands behind him, called Wilbur, which marks your team members at the start of the round. Another reason is that his main form of attacks rely on having a target marked. First off, the main boss is in the frontline of the opposing team, meaning any frontliners will have a very easy time hitting him. He's not very difficult to defeat if you play your cards right. The Swine boss resides in the Warrens dungeon. A Crusader would be good as well, since his Smite ability hits Unholy monsters very hard, and the Necromancer is an Unholy enemy. A Hellion is also considered a good character to bring, as she has a stun that will almost always stun the Necromancer. It's recommended that when you fight him, you have characters that can pull him back to the frontline, as his attacks spawn a Bone Soldier enemy in the slot in front of him, and force him to move back a space.įor this reason, taking a Bounty Hunter, Occultist, or multiples of the aforementioned characters is advised, so that if he does get multiple skeletons, you can just pull him back to the front. This is considered the one of the more balanced of bosses, as he isn't too difficult (if you prepare yourself well enough) but isn't the easiest. Energy cost decreases with Agility.The Necromancer is one of the bosses of the Ruins dungeon.

starbound highest dmg 3

The Knight takes less damage, and monsters are stunned upon hit.

#Starbound highest dmg 3 upgrade

Level 32: Charge! (Body Tech, 125 Energy Per Second)Ī direct upgrade to Bash.While transformed the Knight is completely Immune to Knockback, gains +5 armor, and +50% Protection. Level 16: Armor Sphere (Head Tech, 50 Energy Activation Cost)Īctivation Ability The Knight transforms into a slow moving spike ball that deals physical damage to anything it contacts.This ability also bestows the knight two midair jumps. Level 8: Slam (Leg Tech, 30 Energy Activation Cost)Īctivation Ability The Knight accelerates downward at high speed slamming the ground and releasing a minor blast in both directions upon landing, dealing damage to all caught in the slam and blast.The cost of Bash can be lowered by increasing your Agility. Consumes more energy than normal sprint, however it moves significantly faster. The Knight charges forward with incredible speed and power, dealing physical damage to anything it comes in contact with during the charge and will move through enemies. Level 4: Bash (Body Tech, 75 Energy Per Second).Knight's Shield: 20% Increased Damage for a short time after a Perfect Block +20% damage when using a sword and shield, or just a broadsword. Upon Perfect Shielding, Gain Health Regeneration Meteoric Metal Bar can be crafted at a Furnace with 2 Meteoric Metal which can be found by killing Masteroids. Crafted at an Anvil with 10 Meteoric Metal Bars, 4 Tungsten Bars, 1 Leather, and 2 Gold Bars. 2.4 Level 32: Charge! (Body Tech, 125 Energy Per Second)Ī broadsword that can be used as a shield.2.3 Level 16: Armor Sphere (Head Tech, 50 Energy Activation Cost).2.2 Level 8: Slam (Leg Tech, 30 Energy Activation Cost).2.1 Level 4: Bash (Body Tech, 75 Energy Per Second).















Starbound highest dmg 3